A game that is secretly a course
Learn to keep the books by keeping the books.
You sit at a desk. Paper arrives. You do one small, clear thing at a time. Keep going and you will know what a working bookkeeper knows.
One decision at a time
No walls of text. Every step is a single question about a real piece of business paper. Thousands of them add up to a skill.
Explained like you are new
Turn on plain-English mode and every idea is explained in everyday words, with a picture, before you are asked to use it.
You cannot fake it
Use a hint and that step is owed again later with new numbers. You are only marked as knowing something when you do it alone.
What is playable today
Rank 1: Apprentice. Six chapters and 29 lessons that take you from "what is a receipt?" to closing the books for a small business on your own, followed by a 50-question exam.
- Source documents, the accounting equation, debits and credits
- The chart of accounts and T-accounts
- The journal, the ledger and the trial balance
- Cash, petty cash, customers, suppliers and sales tax
- The three financial statements and closing entries
The first three lessons are free. Four more ranks and five advanced tracks are planned. See the full map.
Three ways to play
Story
A career. Clients with real problems. An office that grows as you do.
Firm
Everything in Story, and you run the practice: fees, reputation and an office to build.
Education Only
No story and no waiting. A plain list of lessons. Read, do, next.
All three teach the same material and share one record. Switch whenever you like.
Why learn this now?
Software and AI can type entries faster than any person. They cannot tell you whether the books are right, and they cannot be responsible for them. The people who understand what the numbers mean are the ones who get to direct the tools. Read why bookkeeping still matters.